help
Best way to balance a tower defence game
(5)
Glow bloom effect help
(2)
Text color possible bug (textColor property - set via Text.setTextProperty() - is ignored)
(12)
SharedObject flush problems. How to ensure saving succeeded?
(5)
How to tile without addGraphic(), or addGraphic is cool for my situation? [SOLVED]
(4)
Entity removed()
(5)
Line Intersection
(7)
Working with pixelmasks
(9)
Is it possible to clear/erase a canvas?
(3)
Changing the bitmap in an Image object?
(3)
Realistically ricocheting bullets?
(11)
What happens FIRST when i remove an entity
(5)
Graphiclist is not displaying my Text [SOLVED]
(3)
Draw a box over all entities of a given type on the screen
(7)
Better way to work with Tilesets
(3)
Forming random, but contiguous shapes?
(5)
Help acessing values from OGMO
(12)
Input Differentiation Between Right-Clicks and Left-Clicks?
(3)
Access to the current image data of an entity,
(3)
I've a little positioning problem
(4)
Enemy Player Detection
(3)
Help with drag and drop and some other stuff
(16)
RESOLVED: How to respawn an entity after it is removed?
(8)
What happens after fp.world = new (insert new world)
(10)
What does it mean?
(5)
RESOLVED: Console gives Error #2015: Invalid BitmapData
(7)
Using Design Patterns with FP
(12)
[SOLVED] Utility method --> If (VALUE is within SIGMA range of TARGET) return true. Very helpful!
(4)
Text effects found in A Thousand Years Of Dreams - there's support in Flash, but is it possible to mix .fla work and .as work in my flashpunk game?
(4)
[SOLVED]Performance optimization with recycle/create -- and other performance considerations
(3)
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