help


Best way to balance a tower defence game (5)
Glow bloom effect help (2)
Text color possible bug (textColor property - set via Text.setTextProperty() - is ignored) (12)
SharedObject flush problems. How to ensure saving succeeded? (5)
How to tile without addGraphic(), or addGraphic is cool for my situation? [SOLVED] (4)
Entity removed() (5)
Line Intersection (7)
Working with pixelmasks (9)
Is it possible to clear/erase a canvas? (3)
Changing the bitmap in an Image object? (3)
Realistically ricocheting bullets? (11)
What happens FIRST when i remove an entity (5)
Graphiclist is not displaying my Text [SOLVED] (3)
Draw a box over all entities of a given type on the screen (7)
Better way to work with Tilesets (3)
Forming random, but contiguous shapes? (5)
Help acessing values from OGMO (12)
Input Differentiation Between Right-Clicks and Left-Clicks? (3)
Access to the current image data of an entity, (3)
I've a little positioning problem (4)
Enemy Player Detection (3)
Help with drag and drop and some other stuff (16)
RESOLVED: How to respawn an entity after it is removed? (8)
What happens after fp.world = new (insert new world) (10)
What does it mean? (5)
RESOLVED: Console gives Error #2015: Invalid BitmapData (7)
Using Design Patterns with FP (12)
[SOLVED] Utility method --> If (VALUE is within SIGMA range of TARGET) return true. Very helpful! (4)
Text effects found in A Thousand Years Of Dreams - there's support in Flash, but is it possible to mix .fla work and .as work in my flashpunk game? (4)
[SOLVED]Performance optimization with recycle/create -- and other performance considerations (3)