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Easily collideTypes from world class
(7)
Quadtree causing possible memory leak
(9)
Rotating Pixelmask
(10)
Intermittent stuttering/jerky/twitchy framerate
(6)
Spawn / Teleport Problem
(11)
What's the best way to determine the nearest enemy in a tower defense game?
(5)
Backdrop problems
(10)
Top Down Space Shooter Newtonian-esque Movement?
(2)
Sfx complete function usage[SOLVED]
(4)
How to determine what is in front or not in a 2D world?
(6)
Splitting the screen in identical smaller screens
(11)
[Solved, yes there are]Are there any special considerations of FP.world.collideRect that I should know about before I commit to using it in my implementation?
(16)
(SOLVED) Having a difficult time centering some text
(4)
A single entity with multiple collision types. (a sword is both collision type "damaging" and collision type "impassable")
(3)
Turning from Preloader->Main->1stWorld like 2 frames of grey screen[solved]
(11)
Preloader Not Appearing Until 100% Loaded [SOLVED]
(5)
[SOLVED] Creating Bullets with an Array
(7)
[Fixed but not solved] MultiVarTween doesn't seem to be altering my values
(2)
[Solved it myself again, sorry!] Multivartween Problems: "Error: The Object does not have the property..."
(3)
What is the best approach to swap between areas in a game?
(5)
[Solved, I'm a fool] Memory leak narrowed down to 1 line of code
(1)
Sprite Atlas in FlashPunk
(10)
How do I create a catapult mechanic for a launch game?
(7)
John's Epic Megathread Of Confusion & Tomfoolery
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2
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(59)
FP and MovieClip layer problem[SOLVED]
(3)
Is there a way to flip a GraphicList?
(4)
Getting project from Flash Develop to mobile.. mainly.. iOS
(7)
[SOLVED] Can I split a tilemap/grid in half?
(2)
What happened to the setRegion()?
(13)
How to check a player's bottom was collided a platform?
(5)
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