Hey all,
I have a game that has a two sided map (just an Ogmo map with a big line of solid tiles down the middle) and I want to be able to have these two sides move towards each other to form one big map at certain points in the game. Is there a way to do this that doesn’t require me splitting the two sides into different map files and then stitching them together in code? I would also want to do the same thing for the grid.
Thanks,
Taylor Anderson
EDIT: NEVERMIND, turns out theres a .getSubmap() that basically does exactly what I want it to for tiles, still wondering how I would manage the grid though. I know I could use .createGrid() from the tilemap class but it seems to be broken? I’m using an old Flashpunk, so if thats fixed in the new one I might just switch over right now