Hi, I’m attempting to convert a GameMaker game to Flashpunk and I’m running into some issues with movement and rotating the player.
In GameMaker, I use motion_add in order to accelerate the player in the direction their sprite is facing, and add and subtract from image_angle in order to change the direction of the movement. I was wondering how to do similar movement in Flashpunk.
I made a quick movement example to demonstrate what I’m talking about.
Any help would be greatly appreciated.