Is it possible to use collidePoint in a world update method?
[
help
]
(3)
Maps made with OGMO
[
help
]
(8)
Would be extremely Helpful to see example code in the FP docs
[
flashpunk
]
(12)
I wanted pixel perfect collision for scenery but Pixelmask doesn't seem suitable
[
help
]
(12)
Does anyone know how to use tween linear motion?
[
help
]
(10)
About Loops and conditionals
[
help
]
(9)
Animating/Moving CHANGEABLE weapons/armor through code? (equipping items) - PAPERDOLLING -
(
2
)
[
help
]
(22)
How get current animation of another class? [SOLVED]
[
help
]
(6)
Entities Overlap
[
help
]
(5)
Easy hp bar code
[
tutorials
]
(2)
Round a number to always have 1 decimal? (If it's uneven) [SOLVED]
[
help
]
(4)
Lightning Effect Class [Code Fixed & Preview Video Added]
[
creations
]
(2)
Animation MousePressed complete the animation
[
help
]
(5)
Polygon and Circle masks for FlashPunk (round 2)
[
creations
]
(3)
Off-screen help
[
help
]
(3)
Mario Style Jumping
[
help
]
(3)
Clickable addGraphic within a class?
[
help
]
(17)
Help with implementing FGL ads?
[
help
]
(5)
Using event listeners?
[
help
]
(6)
Randomly choosing Entities/ Spawn Times
[
help
]
(12)
Trying to make some AI.. it kinda works, but how is my logic/way of coding doing?
[
help
]
(2)
Made two similar classes, one works, the other doesn't [SOLVED]
[
help
]
(7)
Wall sliding and jump
[
help
]
(6)
My first game ever
[
creations
]
(6)
Adjust the angle of a hitbox?
[
help
]
(4)
Keep player in level
(
2
)
[
help
]
(33)
Rotating a spritemap properly? [SOLVED]
[
help
]
(5)
Colliding with a TYPE, make that TYPE run a function? [SOLVED]
[
help
]
(15)
Implementing a main menu screen
[
help
]
(13)
[Solved] Making a entity stick to another upon collision
[
help
]
(12)
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