Hey Everyone, I’ve been playing a lot of a strategy rpg called Disgea, and it’s inspired to me start a simple prototype in FP . I need help to create a basic, square tile grid, common in most strategy games. Nothing fancy at all, just something workable .
I’m thinking use Ogmo 1 to create levels, make a full grid map, then place objects etc… and somehow be able to reference each individual grid tile, have a way to select that tile, and maybe flash its debug bitmap data on/off when its selected.
Any advice on how to tackle this would be awesome