Hey guys! I was wondering what the best approach would be for having a snow storm appear to be occurring outside of a window.
Right now in the update method of my window sprite I have this:
var interval:int = 40;
for (var o:int = 0; o < FP.width; o += interval)
{
emit.emit("snow", o + FP.camera.x, -10);
}
This is code I got from here a little while ago! It works great but covers the whole screen, I am just looking to have the snow particles appear on the window sprite.
Thanks guys!