Hi, I was trying to implement a progress bar for my game, i used SWFObjects.js and it was working great with medium size SWF (14 Mega), once i used a large once (size > 30 Mega), the preloading got stuck at a certain value, the SWF was always embedded in the page, just the loading that stops, my Flash is at its last version, so i don’t what could be the problem.
While i was looking i found one of your posts about a class that you use for preloading, Preloader, i was wondering if there is an example i can use to see how it is implemented, because i tried to load my game SWF from another flash project using Flash Loader class, but i didn’t work.