So the resizing on my game seems to be working fine now, but there is two things I wanted to ask that I believe it is possible that there is no solution for them:
1- There is a big loss in quality when I resize my image. I searched a little bit to find something that could maintain the quality and I’ve found the smoothing property of Graphic, which works really nicely, but it’s not perfect. Let me illustrate:
This is a piece of the image I’m using in my game, and you can see that although the black outline of the pink thing seems perfect with smoothing, the line in the middle is sort of striped. So I don’t know if there is a simple way to fix it, or it’s a perfectly normal issue that almost every game has to deal with.
2- My FP console does not resize along with the Screen scale. I noticed that if I press the “~” (which is the default key for showing hitboxes and stuff), and press it again, the output field adjusts itself in the Screen size, but there is still some elements that don’t, they stand in the same scale they were when ran my game. So is there any way to update the scale of the console or something?