I’ve never used OpenFL or FlashPunk. I’m on mac, so I can’t use FlashDevelop, and I was wondering if it would work to use OpenFL instead?
OpenFL & FlashPunk
I’m not sure about it. FlashPunk was made to be used with Flex but i guess it can be possible (never worked on OpenFL).
BTW, as far as I know FlashDevelop is prepared to work with CrossOver and there is a graphical helper for mac/linux.
Is there any FlashDevelop Alternatives that may work? CrossOver costs money, and I cant really afford it.
I’m not a mac user and all I know is because of a friend. I think OpenFL can work but i never used it so you can make the test. Simply download the FlashPunk code and make the a hello world project.
PS: I didn’t know CrossOver cost money. Sorry for that.
OpenFL is a lib/engine as FlashPunk is, I don’t get the point
If the problem is that there’s no FlashDevelop to Mac, well I think aswell Flash Builder is the way to go, at least, @zachwlewis used that on his tutorial videos years ago.
Flashdevelop is currently working to get on mac through wine. Check their website.
Openfl, on the other hand, is a Haxe lib that gives you access to the flash API whilr still using Haxe and cross compiling, so it had nothing to do with flash or flashpunk
Atom and the command line work just fine, plus it’ll teach you so much about how the compiler works. It’s got a steep learning curve, though. You could also check out FDT or some of the IntelliJ tools.