Ogmo Editor with Procedural and Random Level Generation


(kgbkgb) #1

This isn’t mine, credit is all initials. I wasn’t sure where to post this, but I was just wondering if anyone else has seen this ? I’ve been using it quite often recently. Maybe it can be pushed to the newer version ? Heres a video of it in action


(initials_games) #2

Hi,

I made those edits to the AS3.0 editor and funnily enough, I have just coded the FlxCaveGenerator in C# which is required for the new Ogmo Editor.

Pushing this into the new editor could happen!