Okay, so if I make a level in ogmo in a project and save it, all is fine. If I modify the project (let’s say I add a few entities or a nother tileset), then when I try to load the old level, it gives me a warning about how the project changed and how it automatically modified the level to work with the project. However, when I load it, the level is suddenly way smaller! I don’t get how I’m supposed to add things if I have to remake every level whenever I do so…
Thanks