Hey, this is more of a collection of thoughts than a question really.
I just finished an A* pathfinder that works on grids when I got this idea. Why aren’t navmeshes arent used commonly in 2d games. I’ve searched a lot and there are very few implementations mostly related to unity2d. Is there any AS3 or Flashpunk navmesh generator out there?
Now I know I dont NEED a navmesh for my game, but honestly I WANT to make this. It just seems like a really fun project with the side benefit of possible gameplay and performance improvments, although its more for the learning experience. This could evolve into an interesting library for Flashpunk too.
TLDR: Are there any navmesh generators for AS3 or flashpunk? If not, do you know any tutorials or tips on how to make one.