Hello. Thank you in advance for any help.
I’m making a block pushing puzzle game (pics) and the data needed for the game to build a puzzle are saved in SharedObjects via FlashPunk’s Data class. I would like to send the game to some friends so they could help with testing but the game doesn’t load any of the puzzles if I move the swf.
I’ve read through several things like the Data class, SharedObject class, [SOLVED] My flashgame on FGL loses its savedata. Need help creating robust saving system, The Trick to Using SharedObject. However, I’m still confused as to how I would get Data or SharedObject to look down the correct or different file path if I move the swf. I keep thinking I could somehow save the SharedObjects in the bin folder and then somehow tell Data to access it from there but I’m not sure how and don’t see anything in Data that would do that.