Hi Guys and Girls,
What would be the most efficient (use the least performance) to create a minimap. This map needs 3 components.
1) Background image (this will not change, but not super important)
2) When the player builds a building it will display that building (or a outline / white box)
3) Track every enemy
The minimap will be zoomed out ALOT so an enemy may only a couple of pixels in size. I want the map to update depending on what upgrades the user has (once every 5 secs).
Would my best bet be a bitmap image?