Is there an easy way to check any key? [Solved]


(Darrin) #1

I know I can define them all with:

Input.define(“Shoot”, Key.SPACE, Key.X, Key.C);

But is there a quick way to just see if the keyboard was touched?


(MPG) #2

try “Input.check(Key.ANY);”


(Darrin) #3

It was too obvious. Thanks!