Hey guys! Question is in the title! I have a game that I have been working on for a little while now and I have been creating it on my I7 tower, and only really have been testing it out on this computer. When I take it to my laptop which is essentially the AMD equivalent to an I3, my laptop does not seem to like the particles… at all. Should I just turn down the particle use? Or is there some kind of script I can write to make my laptop get beefier with the RAM/CPU/GPU, as I am not really sure what is the driving force behind flash game playing.
According to the console, they both wind up using the same amount of RAM, so I was thinking it must be a CPU/GPU issue. Every other aspect runs as it should on my laptop, just when there are particle heavy areas you can see some major lag.
Thanks guys!