Hey, I have a few questions.
Firstly
I’m looking for a good introduction / tutorial on how BitmapData works. In the past I have come across a few problems while coding games in which it might have come in use, but I just don’t know how it works and haven’t found any good introductions to it, I’m also particularly interested in how it works in conjunction with FlashPunk (How to I get my BitmapData to display as a fp graphic).
Some examples of what I wanted to do: Have a image file with a font alphabet and copy parts of it into another image to write text. / Calculating a “landscape” with curves and then drawing the pixels and filing the shape accordingly to generate a level graphic. / Manipulating position of parts of an image or parts of an images color channel. / Changing color values of a spritemap (Like coloring everything white except the alpha channel)
It seems like BitmapData would be the right thing for it, I just don’t know where to start.
Secondly
I also would like to know how to manipulate the final output / screen render image (I dont know the proper word for it :D) of FlashPunk. What I want to do is a make a glitchy effect that affects everything that is on the screen.
Thank you.