I am having problem keystrokes lagging behind so when I press a key it does not respond immediatly. Since I am creating a platformer it is very important that it happens very exact. Is there anybody else who has had these issues? If so how did you solv it.
Input lag help?
This could be a whole host of issues. Something simple to check would be trace statements, I know everyone’s machines are different, but for my main machine I run an I7 maxed specs rig, 32 gigs of ram and all that other fun stuff that I don’t feel like explaining, point is, it is fast. However, something simple like too many trace statements in update methods will make my debug sessions glitch and lag.
If you provide more information about your program and what you are trying to do it might be easier to pinpoint your resource spikes. There are also tools you can run that I cannot think of the name of, which will pinpoint resource spikes and are used when you want your game fully optimized I would imagine for maximum portability but also just so it runs good in general.
It could also appear to be lagging if you are using Input.pressed vs. Input.check.