package { import GUI.ExitButton; import GUI.INSTRUCTIONMENU; import GUI.childclass; import net.flashpunk.Entity; import net.flashpunk.FP; import net.flashpunk.World; import net.flashpunk.graphics.Text;
/**
* ...
* @author Savvas
*/
public class INSTRUCTIONS extends World
{
public var splashText:Text;
public function INSTRUCTIONS()
{
add(new INSTRUCTIONMENU());
add(new ExitButton());
add(new childclass());
splashText = new Text("count "+INSTRUCTIONMENU.countcoin,0,0,400,320);
splashText.color = 0x00ff00;
splashText.size = 16;
var splashEntity:Entity = new Entity(0,0,splashText);
splashEntity.x = 200;
splashEntity.y = 200;
add(splashEntity);
}
override public function update():void
{
super.update();
}
}
}