Game map and it's performance


(Elias) #1

It’s good to see so many FP developers to help each other.

I am not quite experienced enough with FP and would like to know as much as possible about it and generally about game development. So… about performance, is it better to use the “setTile” to create the map (after importing from XML file) or should i make it just a single “entity” with an image?


(Zachary Lewis) #2

It totally depends on what kind of game you want to make!

If you are doing a tile based game, then using a Tilemap is totally the way to go. If not, you’ll want to look into something else.

Performance wise, you’re not going to notice a difference, since Tilemap is simply a helper class to take a tileset and create a large image from it!