So, I’ve always had this problem with embedded sounds. Above is the link to my Flashpunk project that supposedly has sounds since the larger file size indicates it. I embedded the sound like this:
[Embed(source="../assets/Ambiahnce.mp3", mimeType = 'application/octet-stream')]
public static const MUSIC1:Class;
That is in my Assets.as file. In my Main.as file:
CURRSOUND = Assets.MUSIC1;//I set the CURRSOUND variable which is a Class
music = new Sfx(CURRSOUND);
music.loop();
music.play(1, 0);
so one thing to note too is that this had always been happening to me even before I used FlashPunk. In the past, whenever I embedded sounds, it had to be inside the .fla for it to load right. Any ideas?