Hello guys! I would like to add items to my game every X amount of time to my game. I want the items to fade in, rather than just popping up.
Any ideas how I could do this without sucking up a lot of resources?
So for example, I have a rock entity. I am looking to have it fade in upon spawn.
Thank you
This is how I am adding some rocks randomly:
var r:int = 0;
for (var i:int = 0; i < rockCount; i ++)
{
r = FP.rand(512);
FP.world.add(new theRock(r, 0));
}