Hi guys,
I find myself embarassed about collision handling in FlashPunk in general. The collide () functions are useful but limited if i want my object to follow the graphic of a particular kind of terrain, instead of just detecting a collision between my object and a square hitbox of my terrain.
Is there any alternative for the AS3 hitTestObject method in Flashpunk, something that would allow a more accurate detection, such as which direction my object come from ? I know i could use Sprite, but losing the interaction with the Entity class.
Thanks !