How do make a percentage that goes up and down depending on what you do so 60% water and 40% land that can cause you to lose and if perfectly balanced you win?
Well, the easiest way is just have two values:
Increase or decrease them as you do certain actions, and if they aren't equal at the end (water == land) then you've failed.
water == land
OK Thanks that worked with i would of thought of that.
wish i would thought of that