If anyone has followed this thread, what would be the easiest way to have the spacebar remove the most recent item from the inventory?
I did something like this, which I know is wrong, but since it is not my code I am unsure of how to make this work exactly:
if (Input.pressed(Key.SPACE))
{
if(itemType == 0)
{
for (var i:int = 0; i < 9; i ++)
{
tilemap.setTile(i, slotRow, 0); break;
}
}
}