i wanna ask a little question about recycling entities…
firstly, i want to say what i understand about creating and recycling entities… if an entity is constructed before? then create function doesn’t construct it again, but if it is not constructed, create function works like add(new entity()) function for 1 time? Am i right? if i’m right about that, please help me about this question: what if i use create function for creating entities without using recycle function when removing, because my entities are generally creating while they have a reference? and generally that makes performance problems(like lots of bullets etc.) so am i have to use recycle function to get “create” function’s great(if it is) potantial?